Splinter Cell: Blacklist – Daily and Weekly Challenges

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

THIS PAGE IS NOW ARCHIVED.

Due to the fact that the SMI is down almost every other day and the ease of the challenges we will no longer be updating this list. We will still continue to map out the latest Gone Dark missions (Again, when the SMI is actually up.) The daily and weekly challenges are listed on the ShadowNet website but are only doable if they show up on the SMI in your game.

I will do my best to keep this updated with what is currently the Daily & Weekly Challenges for ShadowNET. I will also try to add some tactics or commentary if any of the challenges require it. If I miss something, or don’t get to it before one of you does, please add the latest Daily in the comments below.

NOTE: Even if the website is updated with the most recent challenges, if the SMI is not connecting to the main UbiSoft servers, then they will not register in your game.

Continue reading

Splinter Cell: Blacklist – Gone Dark Missions

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

An Evening With Bam and Swaggers

Check out our Let's Play series: An Evening with Bam and Swaggers! We'll be going through everything from launch classics to the latest Betas.

More Info

Reviews

Bam and Swaggers reviews all the games from launch till today. Take a look at our ever growing library of reviews.

More Info

Swaggers Fails

This is a video series where Swaggers tries to finish a challenge or achievement he has yet to accomplish. Watch the full commentated attempt.

More Info

The Gone Dark missions are small side missions that take place completely in the SMI map interface. A orange icon will show up and you will have 24 hours to complete it. You start by reading a description and then from that description try to locate the next spot on the map. Continue until the last part and you will have a choice to make. Pick the correct option (which costs you money to select) and you will get an extra .5 to your modifier which is HUGE. (The modifier is applied to your earnings at the end of a mission.) After the break you can check all the Gone Dark missions we have found so far. If you know of one we missed please comment so we can add it to the list.

Read More

Splinter Cell: Blacklist – Tactical Style Guide (Ghost, Panther, Assault)

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

This is a sortable, searchable table that shows you the number of collectibles and the number of points you need to master each style in every mission of Splinter Cell: Blacklist. Note that the Mastery will reset each time you play a mission. Meaning if I was Master Ghost and replayed to get Master Panther my Ghost would clear and Panther would take its place. So make sure to get all 7 in a row if you are going to the achievements and then switch to the next Tactical Style.

MISSIONTYPEGHOSTPANTHERASSAULTDDHVTLAP
SafehouseCamp 01650050004000111
Hawkins Seafort4E Grim 0160001100NONE111
Pakistani Embassy4E Charlie 01120001100010000101
Smuggers Compound3E Briggs 01300030004000111
Insurgent StrongholdCamp 02500035002500111
Opium Farm4E Kobin 01275022003600111
Border Crosing4E Grim 0260001100NONE111
Hackers' Den4E Grim 0360001100NONE111
American ConsumptionCamp 03650040003000111
Swiss Embassy4E Charlie 02120001100010000101
Dead Coast4E Kobin 02262521003600111
Fish Market4E Kobin 03275022003600111
Blood Diamond Mine4E Kobin 04250020003500111
Egyptian Embassy4E Charlie 03120001100010000101
Russian Embassy4E Charlie 04120001100010000101

Splinter Cell: Blacklist – Perfectionist, All Collectibles, No Kill Option Engaged Guide

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

Here is our full walkthrough guide for Splinter Cell: Blacklist. This is a Perfectionist, No Kill Option Engaged, HVTs Secured (20 High-valued targets), Intel Acquired (24 dead drops), Data Security (23 blacklist laptops) video guide. We will also have a separate page for the rest of the achievements. Because we are going for No Kill Option Engaged this will also serve as a Tactical Style: Ghost guide.

Continue reading

Tom Clancy’s Splinter Cell: Blacklist – Paladin Upgrades

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

This is a overview of the upgrades you can buy for the Paladin in Blacklist. You need to complete all of these to earn the C&C Optimized Achievement / Trophy. There are a total of 20 points worth of upgrades and you need to purchase the previous levels in order to see what you are going for next. These provide bonuses in the form of faster regen or new weapons or better radar. Each level 1 upgrade is worth 1 point and each level 2 upgrade is worth 2 points. There are a total of 13 upgrades.

The Holding Cell is unlocked after completing the first mission (Safehouse). The Holding Cell upgrades are what the game means when it tells you, you need to find an arms dealer.

You need a total of $1,378,000 to complete the Paladin. Fully upgrading the Paladin is the FIRST thing you should do in Blacklist. The multiplier you get will make money next to worthless since you will be earning an easy 400k+ per mission.

C&C Optimized – 20gs – Paladin fully upgraded

Continue reading