Has Been Heroes

Has Been Heroes
Release Date
3/28/2017
Cost
$19.99
Format
Digital
Size
753 MB
Play Modes
TV
Tabletop
Handheld
Players
1
Pro Controller?
YES
Developer
Frozenbyte
Publisher
GameTrust Games
Available On
Nintendo Switch, Xbox ONE, PS4
GAME TRAILER

Blaster Master Zero

Blaster Master Zero
Release Date
3/9/2017
Cost
$9.99
Format
Digital
Size
UNK
Play Modes
TV
Tabletop
Handheld
Players
1 – 2 (TV & Tabletop)
1 (Handheld)
Pro Controller?
NO
Developer
Init Creates
Publisher
Init Creates
Available On
Nintendo Switch, 3DS
GAME TRAILER

Just Dance 2017

Just Dance 2017
Release Date
3/3/2017
Cost
$59.99
Format
Physical/Digital
Size
12.5 GB
Play Modes
TV
Tabletop
Handheld
Players
1 – 6
Pro Controller?
NO
Developer
Ubisoft
Publisher
Ubisoft
Available On
Nintendo Switch, Wii, Wii U, Xbox ONE, Xbox 360, PS4, PS3

1-2-Switch

1-2-Switch
Release Date
3/3/2017
Cost
$49.99
Format
Physical/Digital
Size
1.3 GB
Play Modes
TV
Tabletop
Players
1 – 2
Pro Controller?
NO
Developer
Nintendo
Publisher
Nintendo
Available On
Nintendo Switch

Fast RMX

Fast RMX
Release Date
3/3/2017
Cost
$19.99
Format
Digital
Size
838 MB
Play Modes
TV
Tabletop
Handheld
Players
1 – 4
(Online) 2 – 8
(Local Wireless) 2 – 8
Pro Controller?
YES
Developer
Shin’en
Publisher
Shin’en
Available On
Nintendo Switch [Reviewed]

Review: Gears of War: Ultimate

Gears of War: Ultimate
box_gowultimate_w160
Cost
$39.99
Format
Digital
Size
44.42 GB
Available On
Xbox ONE [Reviewed]
Release Date
8/25/15
Developer
The Coalition
Publisher
Microsoft Studios
Modes
Single, Co-op & Multiplayer

So Gears of War Ultimate is a interesting game for a lot of reasons. First off we have a Microsoft published franchise that is coming out with a remaster during the same period they are touting their amazing new backwards compatibility feature. The second issue is this is just Gears of War 1 for $40. So many of these remasters are including an entire series for a better per game price point. The biggest being Halo: Master Chief Collection with the entire base Halo series, and the Halo franchise is also from Microsoft.

So is Gears of War Ultimate worth it? Are the updates worth the price? Let’s dig into Gears of War Ultimate and find out.

First off, if you haven’t already played Gears of War 1 when it launched on the 360, presumable becuase you were just a gleam in your daddy’s eye, then just buy Ultimate right now and get yourself into the franchise. If this is your first time with GoW then my rating to you is a 9/10. The original is still one of my all time favorate games and Ultimate is undoubtedly a better version of it. One of the few games that is equally good at co-op as it is at multiplayer. So just go get it now.

If you have played it on 360, well then let’s look at what’s changed in the campaign. They’ve thrown in a few more missions at the end that used to PC exclusive. The graphics are a marked visual improvement. Moving, running, aiming and cover detection are improved also. There is a new casual difficulty that is even easier for people to jump in and get killing and with that there are more checkpoints so even after dying you have less rework time.

But on the other side of things there are plenty of graphical glitches. I spent the better part of one mission with half a door sticking through my character and you’ll still see from time to time crazy death scenes with characters spasming like they have the charlie horse from hell. The second issue is that your AI Team are just a bunch of complete and total fucktards. There is no nice way to put it. At the start of every mission you should point them to the short bus and get them the hell away from any action. There are times you will just stand in a little clump like they are playing Magic completely oblivious to the battle you are single handly fight around them. There are time when they seem to forget that that creature across from them is the Lotus and instead believe them to be Girl Scout Girls and walk right up with $20 in their hands to get some cookies and of course instead take a shotgun to the mouth. Unfortunately at this point you are supposed to walk up there and heal them because you god damn know that none of the other AI is going to do it.

First off I have a huge multiplayer beef. There are no weapon execultions in multiplayer. The reasoning is weapon executions weren’t added until Gears of War 2 so they have no business being in Gears of War 1. BUT, and it’s a big BUT(T), Team Deathmatch and 2 v 2 Gnasher wasn’t a part of Gears of War 1 and yet they’ve added these new modes. Weapon executions offer no gameplay advantage over curb stomping and wouldn’ve been a nice additional feature.

I still have horrible nightmares about the 2 hours it took to find a match when Gears of War first launched way back on the 360 but so far for me these issues are gone. Multiplayer plays a lot smoother and Gears is a unique multiplayer experience in so many ways. From the cover system to gnasher gameplay to grenade tagging. But a smoother experience is not a NEW experience and it’s still the Gears I played so many years ago.

If you’ve already played Gears of War you have to ask yourself if you are really ready to grind another 10,000 kills in mulitplayer? (Hopefully they actually track correctly this time). Do you even want to? It’s a great series and I’ll definately play any Gears that comes out in the future but for me, as a guy who played the crap out of it on the 360, there just isn’t enough new here to get me excited.

PROS:
1) Great entry to series if you haven’t played before
2) Runs faster and smoother

CONS:
1) Dollar value, this game will be BC soon
2) AI Teammates are the absolute WORST
3) Not enough new

7.8
GOOD

 

Review: Broken Sword 5: The Serpent’s Curse

Broken Sword 5: The Serpent’s Curse
box_brokensword5_w160
Cost
$24.99
Format
Digital
Size
4.96 GB
Available On
Xbox ONE [Reviewed], PS4
Release Date
9/4/15
Developer
Revolution Software
Publisher
Revolution Software
Modes
Single

Broken Sword 5: The Serpent’s Curse is a point-and-click adventure game from Revolution Software. It’s a long standing adventure series on the PC but this is the first in the series to make it’s way to the Xbox ONE. You play as both George Stobbart and Nico Collard as you investigate a robbery slash murder at a art gallery. Each character has their own approach and story and you’ll be switching back and forth between them quite frequently.

The graphics are very clean with nice looking set pieces and fully animated characters. The characters movements are very smooth and Broken Sword doesn’t suffer from standard point-and-click syndrome where characters sort of shuffle and warp to objectives.

Our Two Main Characters

Our Two Main Characters

An adventure game, and in particular a point and click, are made by two things. Their story and their puzzles.

Although the overall story and script are quite good, the tone comes off as actors simply reading a series of lines out of context. The interactions between characters lack a sense of emotion. Plus some conversations drag on for what seems like an eternity. I’m looking at you Paris waiter.

The puzzle are very well thought out and run the gambit from fetch quests to contained single scene puzzles. There really isn’t anything new puzzle wise here, just puzzles done right. This game also strictly adheres to the old adventure rule: If you can pick it up, you will need it later.

There is some good depth to the game and even with a guide (which you are doing yourself and the game a disservice by following one) Broken Sword will take you several hours to finish. As with all point-and-click adventure games there is a fair amount of back and forth between locations as new clues takes you back to old locations to look for new information but the loading is quick and each visit tends to feel unique in it’s approach.

A 10 Minute Conversation About Nothing

A 10 Minute Conversation About Nothing

There are several side characters in the story that come from previous Broken Sword games and if the ONE version is your first journy to this world you’ll be missing out on some of the inside jokes and references. I hope 5 is a success on the ONE as I would definately enjoy seeing more of this universe and learning more about these characters.

The one other thing I want to point out is that there are achievements tied to very specific actions, almost exclusively in the second half, and if screwed up would require you to redo the entire game. The game does have a save feature so make sure you use it as the default is to simply save right on top of your previous save.

Broken Sword 5: The Serpent’s Curse doesn’t reinvent the point and click genre but it knows it’s heritage and it creates a enjoyable deep story with varied and interesting puzzles. If you’re a fan of the genre you won’t be disappointed.

PROS:
1) Good looking game
2) Deep Story
3) Varied Puzzles

CONS:
1) Emotionless voice acting

8.0
Excellent

 

Review: Rory McIlroy PGA Tour

Rory McIlroy PGA Tour
box_rorymcilroypgatour_w160
Cost
$59.99
Format
Retail & Digital
Size
26.65 GB
Available On
Xbox ONE [Reviewed], PS4
Release Date
7/14/15
Developer
Tiburon
Publisher
Electronic Arts
Modes
Single & Multiplayer

“Welcome to Rory McIlroy’s Macaroni and Cheese Emporium! Where I, Rory McIlroy, personally delivers each and every bowl of Rory McIlroy’s Macaroni and Cheese to your table!” [ANNOUNCER VOICE] “Rory delivers from 3:00 to 3:12 every 23rd Wednesday.” I don’t know why but I got that stuck in my head while I played the extremely long titled EA Sports Rory McIlroy PGA Tour (Hereafter and thenceforth known as ESRMPT) but I am offering it up as a valid business idea to Mr McIlroy for the low, low cost of free Rory McIlroy’s Mac and Cheese for life. Say it out loud, it just rolls right off the tongue. Rory McIlroy’s Mac and Cheese. Gold mine.

Anywho, Tiger Wood’s reign of terror over the golf video game world has come to an end and it’s time for Rory McIlroy to take over. Is ESRMPT the same old same old, a reboot, or something entirely different? Let’s find out together as we head down the road to RMMACE and have some Mac and Cheese and go over the game.

Let’s get a few negatives out of the way. The big one, you can only play Match play. The only option is to play a round and best overall score wins. No best ball, no best shot, no skins, no bingo bango bongo, no stableford. OK I think I made my point. Wait, one more. No chapman. (I actually used all the ones I know in the first part. Thanks Google!) The point being a lot of these have been in previous EA golf games so their omission on this new flagship launch is disappointing and really limits what you can do in multiplayer as far as tournaments with your friends.

Number 2 disappointment is there is no Masters. You do progress through the FedEx Cup and there is a mixture of real tournaments like the Players Championship intermixed with made up tournaments like the Bioware Classic. A lot of nods to EA properties throughout. But if you’re looking for a 100% recreation of the actual PGA Tour then you are out of luck.

The main mode for ESRMPT is the Pro Mode. You create a player from scratch and drive, chip and putt your way through the FedEx Cup. The game is downright gorgeous. From the players to the course everything looks amazing. There are 12 (13 with a pre-order which will be made available to everyone down the line) courses and it’s a good mix of painstakingly recreated real courses and some insane fantasy courses. The highlight for me is the 18 hole executive course (all par 3s) that is based on Battlefield. The commentary alone makes this a course you need to try out right away.

It seems every year golf games feel the need to come up with new ways of striking the ball. From the classic 3 point click to the left stick swing to ball shaping prior and/or during launch you are always having to remember and learn a new “better” way to play. EA Sports Rory McIlroy PGA Tour has finally done away with all that offering 3 main ways to play and even including a custom option where you can pick and choose the best of all 3 to create your own Frankenstein’ed gameplay.

Probably the biggest innovation is the way you play tournaments. Each tournament is played out over 4 rounds like the real deal. Four rounds of 18 holes is a LOT to play. I’m not going to do the math. Well ok I will, 72 holes per tournament is asking for burnout. So ESRMPT has a brilliant new feature. Highlight Rounds. Instead of playing all 18 holes you play a selected series of 4 or more holes and the game then simulates the rest of the round. It allows you to get a tournament done a lot faster, the downside being if you have a bad 5 holes the simulation is not going to come out in your favor. If you want to play out the whole thing you can, or highlight the first few rounds and then finish strong on your own 18 its entirely up to you.

Leveling up is automated with skills and equipment unlocked at every level. The way you give a little something special to your golfer is your ability to select skill boosters. Every 25 levels you get to add another one. Things like Power Hitter or Chip and Putt Specialist. All of these come with boosts to one area and negatives to another so it’s a real strategy to decide what you need and what you can give up to get it.

Multiplayer plays out in the new everyone goes at once fashion that is all the rage. Although it really speeds up play and is the go to choice now for most players I would of really liked to have seen an option to force a more traditional rules of golf mode.

Brand new is the Night Club Challenge mode. This is a series of golf challenges played out over 3 courses with over a 100 challenges to do. Putting, Target Practice, Chipping, just a huge selection of things to do. This mode also adds power-ups like power bursts and sticky balls that stop instantly when activated. It’s a lot of fun to play through but yet again I am left a little disappointed because there is no way to play with friends with all the power-ups you’ve earned.

Overall PGA Tour is a lot of fun and the things they got right this year far outweigh the slight misses. The complete lack of game modes to play with friends is the biggest set back but the additions to play styles and just how smooth the games plays makes it a lot of fun. I suggest you get yourself a bowl of Rory McIlroy’s Mac and Cheese and play a few round with friends today.

PROS:
1) It’s not The Golf Club
2) Lots of hitting options
3) Great looking golfers and courses
4) Good mix of real and fantasy courses

CONS:
1) Complete lack of modes

8.2
Excellent

 

Contest: Rare Replay First To Complete

30 games with 10,000 gs? That screams a First to Complete Contest right.

Even if you don’t think you can top 3 make sure to join as I’ll do some giveaways and contests just for people on this leaderboard!

$100 prize pool to start. $50 to 1st, $30 to 2nd, $20 to 3rd
Can’t earn achievements before official launch
Glitched/Broken achievements will be dealt with as they are discovered

Current launch date: Aug 4th

Just to confirm this race is for the 10k gs only, not all 30 titles since it appears 9 of the titles will just be the 360 versions via backwards compatibility with their original GS.

We are hosting a leaderboard over at TrueAchievements.com. Check it out HERE. It’s free to sign up and once the contest has started we’ll keep track of everyone’s progress over here on GameGuideCentral.com

Review: LEGO Jurassic World

LEGO Jurassic World
box_legojurassicworld_w160
Cost
$59.99
Format
Digital and Retail
Size
12.58 GB
Available On
Xbox ONE [Reviewed], 360, PS4, PS3
Release Date
6/12/15
Developer
Traveller’s Tales
Publisher
Warner Bros. Interactive
Modes
Single Player and Local Co-op

LEGO Jurassic World is the latest LEGO game from Traveller’s Tales and if you’ve played ANY LEGO GAME EVER, then you are as prepared for LEGO Jurassic World as Bounty Paper Towels are prepared for a small liquid spill and that’s pretty damn prepared. People complain that COD or Battlefield make a game every single year but I think one of the first things Goldman Sachs’ uses as a indication that the global economy is about to implode is if there are not at least 3 LEGO games released in a year and they’ve been coming out that way since the start of time. I believe I remember a section in the Bible where Jesus and Moses are playing LEGO: BC and getting mad because they are trying to destroy 3 Gold Cow Idols for a Red Brick but haven’t unlocked Noah yet so they don’t have the correct ability.

All LEGO games have the exact same 2 things going for them. The first is the start of the game’s name is LEGO and the second is the last part of the game’s name is some other insanely popular franchise with about a million raving fan-boys. And it’s a formula that works so god-bless their cookie cutter hearts and I hope they keep making them for a million more years.

That’s not to say that nothing ever changes in LEGO games. It’s more like they are not especially aggressive at adding new features. Traveller’s Tales sits down to start working on the next installment and Bob says, “How about we add these 2 things.” and everyone at the table applauds him and they get up to move on with development. Well George thinks he has 2 more things that would make it great also but too late George, someone already said 2 things and we don’t want to look like some kind of crazy dev that does more than 2 new things a game do we? The answer is no, no we do not.

A LEGO game isn't complete without a ton of random abilities!

A LEGO game isn’t complete without a ton of random abilities!

Of the two things they actually changed for LEGO Jurassic World the biggest and most welcome for me is that in the character select screen it clearly and precisely notes each and every character’s abilities. No more trying to remember who can break fuchsia colored bricks vs light-fuchsia colored bricks or some other nonsense. Another bonus is if the ability you need is sitting right there as character two, they give you a quite large hit Y to switch to him and try again. If no one in your party can do it they give you a headshot pic so you can try to figure out how to acquire them and come back later.

But there are also the same types of glitches that have never been fixed or even acknowledged. I can’t get through a LEGO game, and Jurassic World was no exception, without several characters getting permanently stuck in something. This always leaves you with only one option. To quit the entire level and try to start again. How hard would it be to code a reset position option in the menu? It would help my blood pressure immensely.

The main story consists of 20 levels covering all 4 movies. The levels follow the movies in pretty accurate detail expect with a more comedy minded outcome to some of the more tense movie situations. The cutscenes in LEGO Jurassic World are all played out with the actual audio tracks from the movies and 90% of the time they sound crisp and clean. There were a few lines though that sound like they were pulled from a VHS copy that had been stored in garbage dumpster out behind a Long John Silvers.

There are the now typical 250 Gold Bricks to acquire. Most of these are pretty straight forward and I was happy to see them move away from the insane number of fetch quests that made LEGO Lord of Rings so tedious. There are Workers in Peril and humorous photos to take. Races to be won. Sick Dinosaurs to heal. This isn’t just get the Gold Bricks to get all the Gold bricks. There are actual fun activities to do. All of these are short puzzles located in the same area and a new in-game map system shows the general locations of everything you need to accomplish. When it works. Again this is a LEGO game, glitches are to be expected. Some Gold Bricks simply didn’t make the cut for the map and hunting down your last few through the games many many many locations can become a chore. The new map system also allows for fast travel not only between story missions but hub locations which is a much appreciated new feature.

Oh, and yeah, you get to the be the Dinosaurs. During the story missions you’ll take control to win battles and bust open new areas and in the hub / free roam areas they are selectable just like characters for the smaller dino and they have large strategically placed dino pads to bring in large dinos like the T. rex. So if you want to run amok with a Velociraptor then go for it! Storm around and trash things as a T. rex? Yep you can do that too.

Dinosaurs! You can play as LEGO Dinosaurs!

Dinosaurs! You can play as LEGO Dinosaurs!

Even though at it’s core this is the same LEGO game that has been made for the last 20 years, the abilities and story are always unique to the franchise they are covering. Traveller’s Tales has a knack for taking material that is decidedly non-kid friendly and making it true to the original while making it accessible and enjoyable to the masses. I’d love to see what they would do with a LEGO Scarface. If you like LEGO, or you like Jurassic World, or you just like fun family friendly adventure games then you should absolutely give LEGO Jurassic World a play.

PROS:
1) Strong story
2) Easily accessible and always fun

CONS:
1) Same glitches as previous LEGO games

8.1
Excellent