Simpsons Tapped Out: Premium Decoration Bonuses Table

This entry is part [part not set] of 12 in the series Simpsons Tapped Out - General

One of things, well really the only thing, premium decoration do in Simpsons Tapped Out is provide bonuses to your XP and Cash outside of the Comform-o-Meter. This table’s purpose is to help you get the most bang for the buck (meaning Donut). For best overall you want to sort by Per SQ. This calculates how much of a bonus you are getting per 1 grid piece in Tapped Out.

Example: Robby The Automaton is 2×2 which equals 4 total grid squares. It provides an overall bonus of 2%. That equals .5% per grid square. What this helps you figure out is which pieces are packing the most bonus in the smallest package. The Springfield Sign gives out a massive 4.5% bonus. BUT it’s 400 squares making it only .01% per square.

I also have the SQ per Donut calculated. This is kind of a meaningless figure as are really going for the biggest bang per square. If you money is tight you can use this field to find some deals but this does not equal BEST in the same terms that the Per SQ field equals.

Currently the Miniature Nuclear Warhead gives a .75% bonus per square, and at 45 donuts you are paying a pretty fair price for that bonus. Long term you are going to make more money and XP from having her than any other Decoration piece if you can afford the extra premium. Flower Planter at just 10 donuts give a decent return of .25% per square at a much cheaper .025 ratio of Donut to SQ bonus.

Check out the full table after the break. Note this table is fully sortable and searchable so check out all the fields before making a purchasing decision.

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Simpsons Tapped Out: Level 34 Guide: Full Quest Walkthrough

This entry is part [part not set] of 8 in the series Simpsons Tapped Out - Level Guides

The level 34 quest line includes 2 new buildings, 2 new decorations and Superintendent Chalmers.

The quest is 18 parts with a total time of 8 days, 21 hours.

This is our complete quest guide to level 34. This was a personal miss for me because Ralph wasn’t in it and never called him Super Nintendo Chalmers. lol. He does have some nice animations that are for the 2 new decoration pieces; the Minnow Pond and the Camp Fire. Overall 3 of his jobs are animated.

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Simpsons Tapped Out: Level 34 Guide: Sherri & Terri

This entry is part [part not set] of 8 in the series Simpsons Tapped Out - Level Guides

This is our complete guide to level 34. New Premium characters Sherri & Terri. I am not too impressed with Sherri & Terri. For a whopping 150 donuts you get 4 animations that are all pretty bland. Texting? Staring? They seem interesting at first but the novelty wore off the next time I saw it. I put this at a pass. I have a video of the their quest line (TONS of repeat actions make this a bore also) and a video of their 4 animations.

Their Quest line is 11 parts and spawns 2 days, 13 hours. AND REPEATS ITSELF OVER AND OVER AND OVER AGAIN.


Sherri & Terri

150 Donuts, Kids Collection, Quest line
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Black Ops II – Apocalypse DLC Achievements (Origins)

This entry is part [part not set] of 1 in the series COD Black Ops 2

Here is the list of achievements / trophies for the Apocalypse DLC for Black Ops II. We’ll turn this into a guide on launch.

Little Lost Girl – 75 gs – In Origins, release Samantha.

Not a Gold Digger – 5 gs – In Origins, share a weapon you dug up.
There are shovels you can grab. One is right in the opening area. Then you need to find the small piles of bones and Hold X to dig it up. If it’s a weapon you dig up allow another player to grab it and you will get the achievement / trophy.

All Your Base – 15 gs – In Origins, activate all generators without allowing one to stop.

Kung Fu Grip – 15 gs – In Origins, free yourself and another from the Panzer Soldat’s claw in one game.

Playing with Power – 30 gs – In Origins, build all elemental staffs in one game.

I’m on a Tank! – 10 gs – In Origins, ride the tank around the map without getting off.

Saving the Day…All Day – 20 gs – In Origins, revive another player four different ways in one game.

Master of Disguise – 15 gs – In Origins, use Zombie Blood to revive three players and activate a generator in one game.

Overachiever – 25 gs – In Origins, complete all 4 Challenges in one game.

Master Wizard – 40 gs – In Origins, wield all of the ultimate staffs in one game.

Splinter Cell: Blacklist – Daily and Weekly Challenges

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist


Due to the fact that the SMI is down almost every other day and the ease of the challenges we will no longer be updating this list. We will still continue to map out the latest Gone Dark missions (Again, when the SMI is actually up.) The daily and weekly challenges are listed on the ShadowNet website but are only doable if they show up on the SMI in your game.

I will do my best to keep this updated with what is currently the Daily & Weekly Challenges for ShadowNET. I will also try to add some tactics or commentary if any of the challenges require it. If I miss something, or don’t get to it before one of you does, please add the latest Daily in the comments below.

NOTE: Even if the website is updated with the most recent challenges, if the SMI is not connecting to the main UbiSoft servers, then they will not register in your game.

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Splinter Cell: Blacklist – Gone Dark Missions

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

An Evening With Bam and Swaggers

Check out our Let's Play series: An Evening with Bam and Swaggers! We'll be going through everything from launch classics to the latest Betas.

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Bam and Swaggers reviews all the games from launch till today. Take a look at our ever growing library of reviews.

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Swaggers Fails

This is a video series where Swaggers tries to finish a challenge or achievement he has yet to accomplish. Watch the full commentated attempt.

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The Gone Dark missions are small side missions that take place completely in the SMI map interface. A orange icon will show up and you will have 24 hours to complete it. You start by reading a description and then from that description try to locate the next spot on the map. Continue until the last part and you will have a choice to make. Pick the correct option (which costs you money to select) and you will get an extra .5 to your modifier which is HUGE. (The modifier is applied to your earnings at the end of a mission.) After the break you can check all the Gone Dark missions we have found so far. If you know of one we missed please comment so we can add it to the list.

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Splinter Cell: Blacklist – Tactical Style Guide (Ghost, Panther, Assault)

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

This is a sortable, searchable table that shows you the number of collectibles and the number of points you need to master each style in every mission of Splinter Cell: Blacklist. Note that the Mastery will reset each time you play a mission. Meaning if I was Master Ghost and replayed to get Master Panther my Ghost would clear and Panther would take its place. So make sure to get all 7 in a row if you are going to the achievements and then switch to the next Tactical Style.

SafehouseCamp 01650050004000111
Hawkins Seafort4E Grim 0160001100NONE111
Pakistani Embassy4E Charlie 01120001100010000101
Smuggers Compound3E Briggs 01300030004000111
Insurgent StrongholdCamp 02500035002500111
Opium Farm4E Kobin 01275022003600111
Border Crosing4E Grim 0260001100NONE111
Hackers' Den4E Grim 0360001100NONE111
American ConsumptionCamp 03650040003000111
Swiss Embassy4E Charlie 02120001100010000101
Dead Coast4E Kobin 02262521003600111
Fish Market4E Kobin 03275022003600111
Blood Diamond Mine4E Kobin 04250020003500111
Egyptian Embassy4E Charlie 03120001100010000101
Russian Embassy4E Charlie 04120001100010000101

Splinter Cell: Blacklist – Perfectionist, All Collectibles, No Kill Option Engaged Guide

This entry is part [part not set] of 10 in the series Splinter Cell: Blacklist

Here is our full walkthrough guide for Splinter Cell: Blacklist. This is a Perfectionist, No Kill Option Engaged, HVTs Secured (20 High-valued targets), Intel Acquired (24 dead drops), Data Security (23 blacklist laptops) video guide. We will also have a separate page for the rest of the achievements. Because we are going for No Kill Option Engaged this will also serve as a Tactical Style: Ghost guide.

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